It is necessary to reduce her health to 50 percent for us to pass the first phase, seeing that she will make changes in her combat strategy, then to understand how to beat Alice in the first phase we must consider the softness of this, here her attacks seek to throw us to the ground, but what we will do is to counter the attacks that come from below, this in addition to the projectiles, It is important to avoid Alice's traps and movements in Persona 5 Strikers, for this we must avoid that our HP falls a lot, so dodging is our correct option until we wait for our opportunity to hit to cause considerable damage, when we are close with magical attacks of fire and wind we will achieve our goal. Persona 5 Koh-I-Noor Treasure: Where To Find And Capture The Koh-I-Noor Treasure Demon.Here is a boss fight video against Shibuya Jail Lock Keeper. If Joker’s showtime attack is available, make sure he has the right Persona that can capitalize on the weakness of the boss. When it’s available, unleash the showtime attack against the boss. While engaging the Axe Lock Keeper, you may build up your showtime gauge. Don’t go all out to the boss and observe to avoid wasting HP and SP. The Lock Keeper will sink to the ground and teleport to another spot in order to avoid your attacks further. Switch between Joker and Mona to avoid running out of SP. When the mini-boss is inflicted with a status ailment such as Burn, deal technical damage by using Wind and Nuclear attacks. Deal Technical Damage using Wind and Nuke Attacks Make use of narrow range elemental skills if you’re close and wide range elemental skills if you’re far from the boss. Continue on using elemental attacks in order to break the shields and stagger the boss. The Axe Lock Keeper is weak to Fire, Wind, Bless and Curse attacks which all party members can capitalize. These buffs can be accessed by Joker (from other Personas) only. Buffs can be in the form of attack power increase (Tarukaja), defense power increase (Rakukaja), and evasion/critical evasion increase (Sukukaja). Cast Buffsįollow-up the debuffs with party member buffs. The debuff can be accessed by Joker (from other Personas). In order to remove it, use a Dekaja debuff skill. The Lock Keeper has an attack power buff skill similar to Tarukaja. These debuffs can be accessed by Joker (from Arsene and other Personas), Panther, and Sophie. Debuffs can be in the form of attack power decrease (Tarunda), defense power decrease (Rakunda), and evasion/critical evasion decrease (Sukunda). Start the battle by landing multiple debuffs on the Lock Keeper. Then, cook these ingredients for additional HP and SP items through Joker’s Kitchen. You can also buy ingredients from Sophia’s Shop and other real-world stores. These items can be bought from accessible vending machines, food stands, stores, and restaurants. Here is a breakdown of the battle strategies against the mini-boss: Carry SP Recovery Itemsīefore engaging the boss, bring a stock of HP and SP recovery items. Can use a debuff skill like Rakunda to reduce the enemy defense power. Has access to Bless skills which the Lock Keeper is weak against. Can use a debuff skill like Tarunda to reduce the enemy attack power. Inflicts Burn status ailment on the Lock Keeper that causes it to take increased damage from Wind and Nuclear attacks. Has access to Fire skills which the Lock Keeper is weak against. Also, Wind attacks from Mona can deal Technical damage to the Lock Keeper when afflicted with Burn status ailment. Has access to Wind skills that the Lock Keeper is weak against. Recovery: Dia or Media, Recarm, Amrita Dropīuff: Tarukaja, Rakukaja, Sukukaja, Dekaja Can also play the role of healer, buff caster, and debuff caster. Has Curse from Arsene, Fire, Wind, Nuclear, and Bless skills from other Personas obtained or fused. Memberĭamage: Eiha or Maeiha (Curse), Agi or Maragi (Fire), Garu or Magaru (Wind), Frei or Mafrei (Nuke), Kouha or Makouha (Bless) You can choose other party members if you want to. Here is our recommended party member setup against the mini-boss. Sinks and automatically teleport to another spot on the battlefield.īuff attack power of 1 ally for a certain period of time.
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